Back The Newt and Demon - Chapter 60: The Newt and Demon - Chapter 2.10: Bagragrubbin Rubgrubbin Grubbin

Chapter 60: The Newt and Demon - Chapter 2.10: Bagragrubbin Rubgrubbin Grubbin

📖 13 min read 📝 3,200 words 👁 0 views 🗓 Jun 12, 2026

Theo settled on two simple reagents for his first run at fermentation. According to his information, the reaction only needed motes to occur. There was no need for yeast to break the sugars down, that all came down to magic. The reagent he had the biggest stockpile of was [Spiny Swamp Thistle Root], followed by [Moss Nettle]. They both produced the valuable restoration potions that every adventurer seemed to desire and was curious as to the modifiers they would produce.

The process was simple, especially when compared to distillation. The [Alchemical Grinder Artifice] magically resized itself to fit onto the top of the first barrel. He simply piled 50 of the healing roots over the first barrel, and 50 of the stamina regeneration moss over the other. The grinder whirred to life, cutting the reagents into a perfect mash. The contents within both barrels glowed with a faint green light. A system prompt followed shortly after.

[Alchemy Fermentation Barrel] requires one of the following:

Mana Input from user.

Mote Input from user.

Theo was certain that Basic Drogramath Alchemy said it required at least a mote, and perhaps mana. His intuition said this was a discrepancy between the fermentation vessel he was meant to use, and the one Sledge had fabricated. The alchemist shrugged, placing an [Earth Mote] in each barrel and closing the lids. He had a sense that a 50 unit fermentation would take a shorter time than a 100 unit fermentation, but couldn’t get a solid grasp on how much longer.

The fermentation process was a new thing for the lab. Where distillation required constant attention to avoid the overflowing flasks, the fermentation barrels would do their work with no attention. Theo turned his attention to some leftover [Flame Essence]. He wasn’t currently under contract from Fenian and had enough potions in the store to last a few more days. He could experiment with the dangerous essence, although he wished he had the experimentation room upgrade for the lab.

In the gravel yard behind the Newt and Demon, Theo began his experimentation. The goal was to create something that would be safe for people to use. His complex contraption from before had more failure points than he could count, and looking back on it he realized it was a miracle it didn’t misfire. His plan wasn’t to abandon the concept entirely, but to make it safer for the user.

[Flame Essence] was the most temperamental essence Theo had ever worked with. It refused to react stably. Introducing tenth of a unit drops of the essence into [Purified Water] saw violent reactions. The water bubbled ominously on the first attempt and created a minor explosion on the second. Even [Stable Water] didn’t do the trick, seeing a similar if less violent reaction. The Drogramathi tome mentioned the volatile nature of offensive essences.

Theo experimented for some time with that essence, finding it to be impossible to work with. His understanding of essences, the thing that brought him his breakthrough, revealed the problem with his planned firebomb. Until he could remove the impurities through the pressure tank, the project wouldn’t work. The second and third properties on the essence were still present, preventing him from getting a stable reaction in the potion form. He nodded to himself, making a mental note about the issue, before returning to the Newt and Demon.

“Very unimpressive explosions today,” Azrug said, tutting. The shopkeeper was leaning against the counter, shaking his head.

“I need to wait for Throk to make my pressure artifice,” Theo said. “I can’t work the next tier of potions without it.”

“Well, I’m selling things. Getting experience. Increasing my stats,” Azrug said, grinning.

“How do you gain experience with mercantile-focused cores?” Theo asked.

“Selling stuff,” Azrug said.. “Speaking of, I have a proposition.”

“Ah,” Theo said, closing his eyes for a moment. “Let’s hear it.”

“I want to sell other stuff. Not just potions,” Azrug said. “We don’t have a general store in town. Adventurers can barter with the townsfolk, but there’s no centralized place. I’ve had many people come looking for supplies. Food, water, maps, all that.”

“Perhaps you could sell adventuring kits,” Theo said. “Bundle them with potions. Rations, water—you could use the glassware artifice for bottled water—whatever else you can think of.”

“Problem is, that stuff is expensive,” Azrug said, a slight frown painting his face.

“And you’re broke,” Theo said, sensing another investment coming.

“Well, I’m not broke,” Azrug said. “But I can’t afford to buy supplies for the shop.”

Theo waved a dismissive hand. “Just hold back the money you make from the shop. Take your cut and reinvest the rest.”

Azrug’s face lit up. “You think it's a good idea?”

“Listen to your cores,” Theo said, nearly grimacing at his advice. “You’re the expert.”

“Okay, good. I already posted a notice at the adventurer’s guild about mapping routes to the dungeons,” Azrug said, jabbering. “I signed a deal with Throk to display his work here at a fee. You’ll get a cut of everything, don’t worry.”

Theo smiled. “I wasn’t worried. You blew in this place like a storm to start with. Took over and started selling stuff better than I ever could. You’ve run this place better than I ever could.”

“Thanks, Theo,” Azrug said.

A sound like rolling thunder came from outside the shop. Theo narrowed his eyes at the door, recognizing that specific cadence. Azrug’s brow knit tightly. “Thunder? Lots of thunder?”

“No, I don’t think so,” Theo said, letting out a heavy sigh. He pushed his way outside, squinting north toward the town center.

He spotted the wreaths of dark fire before he saw the carriage. A mighty vessel built for war, armored and lacquered black, came barreling toward him. The five creatures that pulled it were the demonic Karatan of Fenian Feintleaf, driving hard across the hard cobbles. They looked like normal Karatan, according to the Elf, although Theo had never seen a regular one. These demonic Karatan were multi-limbed horse-like creatures that looked more centipede than horse. The carriage rumbled to a stop, the lead horse Galflower letting out a sound like a chittering whinny.

The merchant Elf, Fenian, sat atop the carriage, flashing a devious smile. His pale skin, damp from the constant rain, caught what little light there was. He wore his traditional ruffled tunic, ruffled coat, and pants with more ruffles. The hat that sat upon his head was adorned with a long, red feather ending in an intricate runic pattern. Fenian dismounted, affected a deep bow near his lead horse, and smiled wider.

“Theo,” Fenian said. “Galflower!”

The Elf turned on the spot, stomping his feet in anger. Galflower had removed the hat from his head and was happily munching on the fabric. The merchant slapped at the side of the creature’s chitinous face to little effect. He let out an exasperated breath, retreating to the back of the carriage to retrieve another hat. This one was just as fancy as the last, but lacked the interesting plumage on top.

“Fenian,” Theo said, reaching out a hand for the Elf to shake. “I didn’t expect you in Broken Tusk.”

“Nor should you have,” Fenian said, casting one last glare at his horse. “I’m here on other business. My courier business.”

A small man stepped out of the side of the carriage, blustering. He was shorter than a Marshling by a head, his tan fur bristling from the jostle of the ride. He stomped across the wet cobbles and extended a hand for Theo to shake. The alchemist had to stoop low to accomplish the task. He noticed how much the man’s appearance resembled that of a hamster. The resplendent robe gave him away as someone important.

“Bagragrubbin Rubgrubbin Grubbin, at your service, mayor,” the man said.

Theo blinked. “Pardon me?”

Fenian laughed, for perhaps the first time. Theo cast him a glare, then turned his attention back down to the small man.

“The Broglings all have long names. They typically take a shorter name,” Fenian said, finally stifling his chuckles. “I’ve taken to calling this fine gentleman Grub.”

“Grub is fine,” Grub said, waving dismissively. “Now, if you could file a formal complaint with me against this smuggler. That ride was anything but pleasant.”

“Trust me,” Fenian said. “You wouldn’t want to travel those roads with anything but the best. And this is thebest carriage in the land.”

“Fenian, are you going to stick around for a while?” Theo asked.

“Yes, at least the rest of the day,” Fenian said.

“Good. I’ll find you later,” Theo said. “Grub, would you like to come inside to discuss business?”

Grub straightened himself up, pulling at the ends of his tiny coat. A smile spread across his chubby face. “Certainly. Good to see someone has a sense of decorum.”

Theo gave his greetings to Azrug, pushing through the shop section of the Newt and Demon to ascend the stairs. Grub followed closely behind, having trouble with the stairs before finally pulling himself to the landing. They settled in near the window, the little Brogling jumping to get onto his chair. The alchemist smiled, gesturing to his well-used tea kettle.

“Tea?”

“Yes, thank you.”

Theo put a pot of [Purified Water] on his [Flame Artifice], setting it low and returning his attention to the man. “You’re here for the taxes,” he said.

“Indeed, and more,” Grub said, straightening his little coat. “You have friends in high places, Theo Spencer. Places that even I can’t reach.”

Theo narrowed his eyes, his suspicions peaking. Someone in Qavell put him here for a reason. What that reason was sat in the realm of speculation, something he couldn’t hope to penetrate. The functionary sitting before him even knew more, but that was a matter for another time. News outside of Broken Tusk came in slowly, censored ‌by Qavell itself. More than anything, the alchemist wanted to know about the state of the kingdom.

“What’s this business with the roads?” Theo asked.

“An insurrection,” Grub said with a weak smile.

“A civil war?” Theo asked.

“Not quite,” Grub said. “Well, I suppose this is privileged information. But, yes. A small sect of cultists has risen, but they won’t last long—they never do. The crown has summoned the irregulars, while the bulk of her force battles in the west.”

“Sounds like something a mayor should have been informed about,” Theo said. He felt a strange appraising sensation wash over his body as Grub narrowed his eyes for a moment. He realized the functionary was inspecting him.

Grub let out a long sigh. “I’m here to collect your taxes. I put in an order to your town to begin a manual collection for a reason.”

“What reason might that be?” Theo asked.

“Well, you’re level 10. So, you have access to a third core slot with any luck. You haven’t taken a new core, so I’d like to advise you on some finer points of politics,” Grub said.

Theo groaned. He wasn’t very interested in politics.

“Now, it might be daunting but it's necessary,” Grub said. “Politics is about more than just backstabbing and betrayal. Important things happen in the political realm, so I’d advise you to take an administration core.”

“Alright, what are the advantages? I have an advisor who is pushing me to [Loremaster], rather than administration,” Theo said.

“A scholar? Perhaps a high-level adventurer,” Grub said, nodding. “Right, [Loremaster] is a good pick. A great pick if you can find a legendary core. Those goals are short term, though. I can sense something inside you. A fiercely independent spirit, which is a good thing. So, I’ll lay this out for you plainly. Something is strange in Broken Tusk. There are forces at play that the crown doesn’t understand, and it doesn’t want to get involved. I’ve never seen an independent adventurer’s guild get approval so quickly. Your requests for funding are being signed by a blind man, it would seem.”

Grub nodded his head to the steaming kettle. Theo removed it from the fire and set it down on the wood table, adding some moss to the mix and stirring it gently. He replaced the lid and turned his attention back to the functionary.

“What does that have to do with my cores?”

“You could take another core, perhaps make some decent profits. A gold here or there, but that’s not where the money is at. If you want Broken Tusk to thrive, you’ll take your leadership role seriously. How much money are you making on exports?”

Theo stammered for a second. He pulled his mayoral screen up and scanned through the various tabs. There was a section for exports, but the data was incomplete.

“I don’t know,” Theo said.

“Because you have to work the numbers manually without a core,” Grub said with a shake of his head. “I know you have the means. I urge you to pick up a [Governance Core] as soon as possible. They’re terribly expensive, but I have a feeling someone in the king’s court will approve a subsidy.”

Theo steepled his fingers and turned his attention to the wisps of vapor rising from the teakettle. The earthy, citrus smell filled the lab. Someone in the court had an interest in Broken Tusk. That person might be the same person who coerced Miana to keep the town as it was, reserving it for the alchemist’s arrival. If this was a good thing was beyond him. Another thought crossed his mind.

“Can’t I just swap the cores out?” Theo asked. “When needed.”

“Of course. Talk to whoever is consulting for you on this matter, though. The process is difficult, and reserved for someone of a high level. It is quite painful, if you’re under-leveled.”

“So, what are the benefits I’d get from an administration core?” Theo asked. “Sell it to me.”

“Well, that’s where I was going. The true power of a core focused on governance is your ability to interact with other towns,” Grub said. “Have you considered that Rivers and Daub might want to buy the stone you’ve been exporting? Or perhaps your abundance of timber?”

“What use would they have of stone and wood?” Theo asked.

“When a town crosses the level 20 threshold, they require materials to maintain themselves. I suppose you haven’t noticed, since you’ve been feeding your town cores constantly, but a town degrades over time. Before level 20, it simply requires [Monster Cores] to survive, unless damaged. After that point, you need to feed it motes and raw materials such as stone and timber, along with other things,” Grub said. “There, I’ve filled in the gaps of your knowledge. You should get a refund from your advisor. Or perhaps you should speak with your contact more often.”

Grub paused for a long moment, gesturing to the tea. Theo obeyed the silent command, pouring out two cups of the steaming liquid. He took a tentative sip as the information rolled over in his mind. The Brogling took a sip of his own, pausing for a moment before continuing.

“So, the legendary [Governance Core] will grant you a few abilities by default. Everything is tallied automatically. Population, finances, town resource levels, all of that. Once you have the core, a tree of skills opens up. I recommend the [Contracts] skill,” Grub said. Theo deduced the man had such a core, because a window appeared describing the skill.

[Contracts]

Governance Skill

Epic

Allows the user to create binding contracts between parties. These parties may be individuals, or entire towns or cities. The extent of the contract is agreed upon, including duration, payment, and expectations, by both parties.

Effect:

Allows the user to track contracts like quests.

Allows the user to create contracts.

“You’re implying I could create trade deals,” Theo said.

“Exactly,” Grub said, smiling. “Excellent tea, by the way. The best part about the [Governance Core] is that you’ll gain experience by doing what you’re already doing. The high-level skills for the core are quite good. It starts with a reduction of tax and goes as high as creating money from thin air. Rewards for trade agreements and growth.”

“You’re saying I’d be a fool not to take it,” Theo said, nodding.

“I am,” Grub said.

The Brogling wasn’t being rude about it, and Theo had to wonder what Uharis had to gain by steering him away from the core. Perhaps it was a hatred for the government that dwelled in the Archmage. The alchemist wouldn’t make a decision like this lightly. He’d consult both Fenian and Uharis on the matter before going through with it.

“You’ve convinced me,” Theo said, lying. “Now, what tax does the town owe?”

“That’s the curious thing,” Grub said, revealing another sheepish smile. “Very little. I’m assuming you haven’t tampered with the town’s seed core, but you only owe a single gold coin. You were 5 silver in debt before you transitioned from your old world. By the time Miana transferred the mayor’s position, you had soared well beyond that. Again, friends in high places.”

There was a tone in the man’s voice that said he knew Theo didn’t know what he was talking about. It was like being the mouse when a cat came to play. The alchemist withdrew a single gold coin and handed it over to the man.

“Are you staying in town for a while?” Theo asked, knowing that Fenian said he’d only stay for the day.

“Just for today,” Grub said, taking the coin. “Then I’ll climb back in that death trap and head back for Qavell.”

“Well, you’re welcome to stay as long as you want‌,” Theo said.

“Do you have any more questions?” Grub asked.

Theo had a hundred questions that he knew wouldn’t find answers from the Brogling. “Not at this time.”

“Well, I’ll run around and explore what you’ve done for the rest of the day. I have a feeling I’m going to be impressed by your progress,” Grub said, standing, shaking Theo’s hand, and departing from the lab.

Theo was left to sit there with his thoughts on the matter. The [Governance Core] was appealing to him. More so than the [Loremaster’s Core] at this point. He summoned his mayoral screen again, scanning through the incomplete data and frowning. His time spent working on his barrier caused the town to suffer. He wasn’t fulfilling his duties, even if he didn’t want them in the first place.

I need to speak to Fenian, Theo said, sending a mental message to Tresk.

What for?

I have a feeling I need an administrator’s core.

Dang. I had a feeling you were gonna identify all my junk!

⚙️ Reading Settings

The Newt and Demon — Chapters

Ch.1 The Newt and Demon - Chapter 1: The end of the world Jun 10 Ch.2 The Newt and Demon - Chapter 2: Awakening Jun 12 Ch.3 The Newt and Demon - Chapter 3: Theo, The Alchemist Jun 12 Ch.4 The Newt and Demon - Chapter 4: Pay your debts Jun 12 Ch.5 The Newt and Demon - Chapter 5: Paying Customers Jun 12 Ch.6 The Newt and Demon - Chapter 6: The vast swamp, the shy Marshling Jun 12 Ch.7 The Newt and Demon - Chapter 7: The Newt and Demon Jun 12 Ch.8 The Newt and Demon - Chapter 8: Alchemy Jun 12 Ch.9 The Newt and Demon - Chapter 9: Perpetual Ledger Jun 12 Ch.10 The Newt and Demon - Chapter 10: The Tara'hek Jun 12 Ch.11 The Newt and Demon - Chapter 11: The Tannery Job Jun 12 Ch.12 The Newt and Demon - Chapter 12: Rivers and Daub Jun 12 Ch.13 The Newt and Demon - Chapter 13: Tanin Jun 12 Ch.14 The Newt and Demon - Chapter 14: Alchemy Lab Advancement Jun 12 Ch.15 The Newt and Demon - Chapter 15: Blacksmith's Wares Jun 12 Ch.16 The Newt and Demon - Chapter 16: Ten Percent Jun 12 Ch.17 The Newt and Demon - Chapter 17: The Bell Jun 12 Ch.18 The Newt and Demon - Chapter 18: Wolf Bones Jun 12 Ch.19 The Newt and Demon - Chapter 19: Creeping Rot Jun 12 Ch.20 The Newt and Demon - Chapter 20: The Kid Jun 12 Ch.21 The Newt and Demon - Chapter 21: Well Stored Soup Jun 12 Ch.22 The Newt and Demon - Chapter 22: The Gracious Lord Administrator Jun 12 Ch.23 The Newt and Demon - Chapter 23: Fenian's Request Jun 12 Ch.24 The Newt and Demon - Chapter 24: Third Best Adventurer Jun 12 Ch.25 The Newt and Demon - Chapter 25: The Order of the Burning Eye Jun 12 Ch.26 The Newt and Demon - Chapter 26: Business as Usual Jun 12 Ch.27 The Newt and Demon - Chapter 27: The Master Negotiator Jun 12 Ch.28 The Newt and Demon - Chapter 28: Flowers Jun 12 Ch.29 The Newt and Demon - Chapter 29: Salt Jun 12 Ch.30 The Newt and Demon - Chapter 30: Rain and Steak Jun 12 Ch.31 The Newt and Demon - Chapter 31: Fenian Faintleaf Jun 12 Ch.32 The Newt and Demon - Chapter 32: Fire Salamander Eggs Jun 12 Ch.33 The Newt and Demon - Chapter 33: Marble Jun 12 Ch.34 The Newt and Demon - Chapter 34: Upgrades Jun 12 Ch.35 The Newt and Demon - Chapter 35: Cores and the Khahari Jun 12 Ch.36 The Newt and Demon - Chapter 36: Confluence of Events Jun 12 Ch.37 The Newt and Demon - Chapter 37: Party Jun 12 Ch.38 The Newt and Demon - Chapter 38: Fenian's Other Request Jun 12 Ch.39 The Newt and Demon - Chapter 39: Stone Merchant Jun 12 Ch.40 The Newt and Demon - Chapter 40: A Million Potions Jun 12 Ch.41 The Newt and Demon - Chapter 41: Hallow Ground Jun 12 Ch.42 The Newt and Demon - Chapter 42: Rent Jun 12 Ch.43 The Newt and Demon - Chapter 43: Everyone Likes Money Jun 12 Ch.44 The Newt and Demon - Chapter 44: Challenges Ahead Jun 12 Ch.45 The Newt and Demon - Chapter 45: Stone and Gem Jun 12 Ch.46 The Newt and Demon - Chapter 46: I Got Soup! Jun 12 Ch.47 The Newt and Demon - Chapter 47: Payday Jun 12 Ch.48 The Newt and Demon - Chapter 48: Power Draws Power Jun 12 Ch.49 The Newt and Demon - Chapter 49: Epilogue Jun 12 Ch.50 The Newt and Demon - Chapter 1: Belgar Jun 12 Ch.51 The Newt and Demon - Chapter 2.1: Belgar Jun 12 Ch.52 The Newt and Demon - Chapter 2.2: Miana Kell Jun 12 Ch.53 The Newt and Demon - Chapter 2.3: High Pressure Refining Jun 12 Ch.54 The Newt and Demon - Chapter 2.4: The Farmers Jun 12 Ch.55 The Newt and Demon - Chapter 2.5: Drogramath Fermentation Jun 12 Ch.56 The Newt and Demon - Chapter 2.6: Sledge Jun 12 Ch.57 The Newt and Demon - Chapter 2.7: Infusions Jun 12 Ch.58 The Newt and Demon - Chapter 2.8: Offensive Improvisation Jun 12 Ch.59 The Newt and Demon - Chapter 2.9: The Power of Friendship Jun 12 Ch.60 The Newt and Demon - Chapter 2.10: Bagragrubbin Rubgrubbin Grubbin ← Current Jun 12 Ch.61 The Newt and Demon - Chapter 2.11: Modifiers Jun 12 Ch.62 The Newt and Demon - Chapter 2.12: Face Your Demons Jun 12 Ch.63 The Newt and Demon - Chapter 2.13: The Siege of Broken Tusk Jun 12 Ch.64 The Newt and Demon - Chapter 2.14: Cleanup Jun 12 Ch.65 The Newt and Demon - Chapter 2.15: Killing Monsters Always Helps Jun 12 Ch.66 The Newt and Demon - Chapter 2.16: Enriching Soil Jun 12 Ch.67 The Newt and Demon - Chapter 2.17: Tax Brackets Jun 12 Ch.68 The Newt and Demon - Chapter 2.18: The Importance of Storage Jun 12 Ch.69 The Newt and Demon - Chapter 2.19: Settlers Jun 12 Ch.70 The Newt and Demon - Chapter 2.20: Operating the Pressure Vessel Jun 12 Ch.71 The Newt and Demon - Chapter 2.21: Tax the Adventurers Jun 12 Ch.72 The Newt and Demon - Chapter 2.22: Monsters and Mines Jun 12 Ch.73 The Newt and Demon - Chapter 2.23: Custom Artifice Jun 12 Ch.74 The Newt and Demon - Chapter 2.24: Prepared for Battle Jun 12 Ch.75 The Newt and Demon - Chapter 2.25: Goblin Rush! Jun 12 Ch.76 The Newt and Demon - Chapter 2.26: Nuggets Jun 12 Ch.77 The Newt and Demon - Chapter 2.27: Everyone Needs a Wizard Jun 12 Ch.78 The Newt and Demon - Chapter 2.28: Xol'sa Jun 12 Ch.79 The Newt and Demon - Chapter 2.29: Don't Panic Jun 12 Ch.80 The Newt and Demon - Chapter 2.30: Horrible Demon Dog Cave Jun 12 Ch.81 The Newt and Demon - Chapter 2.31: I Ain't Going Through No Portal! Jun 12 Ch.82 The Newt and Demon - Chapter 2.32: Tradition Jun 12 Ch.83 The Newt and Demon - Chapter 2.33: Miana's Ranch Jun 12 Ch.84 The Newt and Demon - Chapter 2.34: Decoy Stash Jun 12 Ch.85 The Newt and Demon - Chapter 2.35: Magical Metaphors Jun 12 Ch.86 The Newt and Demon - Chapter 2.36: Food Buffs Jun 12 Ch.87 The Newt and Demon - Chapter 2.37: Cook's Banquet Jun 12 Ch.88 The Newt and Demon - Chapter 2.38: Drogramath's Descendants Jun 12 Ch.89 The Newt and Demon - Chapter 2.39: Big Bad Demon Man Jun 12 Ch.90 The Newt and Demon - Chapter 2.40: Through Any Means Necessary Jun 12 Ch.91 The Newt and Demon - Chapter 2.41: Creepy Fish-Men Jun 12 Ch.92 The Newt and Demon - Chapter 2.42: Shrine to Drogramath Jun 12 Ch.93 The Newt and Demon - Chapter 2.43: Alignment Effects Jun 12 Ch.94 The Newt and Demon - Chapter 2.44: Ingots Jun 12 Ch.95 The Newt and Demon - Chapter 2.45: Contracts and The Seat by the Window Jun 12 Ch.96 The Newt and Demon - Chapter 2.46: Absurdly Powerful Potions Jun 12 Ch.97 The Newt and Demon - Chapter 2.47: Fenian's Big Surprise Jun 12 Ch.98 The Newt and Demon - Chapter 2.48: Buncha Sneaky Peoples Jun 12 Ch.99 The Newt and Demon - Chapter 2.49: Wild Card Jun 12 Ch.100 The Newt and Demon - Chapter 2.50: Living River Water Jun 12 Ch.101 The Newt and Demon - Chapter 2.51: Swamp Snapper Mill Jun 12 Ch.102 The Newt and Demon - Chapter 2.52: Alchemical Gardens Jun 12 Ch.103 The Newt and Demon - Chapter 2.53: No One Out-Sneaks Me! Jun 12 Ch.104 The Newt and Demon - Chapter 2.54: The Dreamwalk Jun 12 Ch.105 The Newt and Demon - Chapter 2.55: Dying of the Blooms Jun 12 Ch.106 The Newt and Demon - Chapter 2.56: The Anti-Mage Modifier Jun 12 Ch.107 The Newt and Demon - Chapter 2.57: The Bathhouse Jun 12 Ch.108 The Newt and Demon - Chapter 2.58: Servant of Khahar Jun 12 Ch.109 The Newt and Demon - Chapter 2.59: Epilogue Jun 12 Ch.110 The Newt and Demon - Chapter 3.1: Lady Administrator Alise Jun 12 Ch.111 The Newt and Demon - Chapter 3.2: Drogramath is an Idiot Jun 12 Ch.112 The Newt and Demon - Chapter 3.3: Always Busy Jun 12 Ch.113 The Newt and Demon - Chapter 3.4: Cheese! Jun 12 Ch.114 The Newt and Demon - Chapter 3.5: Drogramagic Jun 12 Ch.115 The Newt and Demon - Chapter 3.6: Reveal Essence Jun 12 Ch.116 The Newt and Demon - Chapter 3.7: Geared For War Jun 12 Ch.117 The Newt and Demon - Chapter 3.8: Quality Goes a Long Way Jun 12 Ch.118 The Newt and Demon - Chapter 3.9: Equipment Upgrades Jun 12 Ch.119 The Newt and Demon - Chapter 3.10: Mines and Mints Jun 12 Ch.120 The Newt and Demon - Chapter 3.11: Pills Here Jun 12 Ch.121 The Newt and Demon - Chapter 3.12: Dreamwalk Tour Jun 12